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Motion and Design: Tips for Teachers

The following Tips for Teachers were generated to better serve the Elementary teacher s of the Vancouver School District.

If you have any of your own Tips, please send them to me (Kris Skrutvold at the following email address: kskrutvo@vansd.org) and I will post them on the Kit Resources web-site. (Currently being developed)

 

Kit Needs and Concerns

Make sure kids have the front axle connector at the front of the yellow connector so the axle does not move
Place the gray connector on back wheels so that they do not fall off
Need a smooth, flat surface to carry out the lessons and experiments

Lesson 1-2

      Are there enough K'nex to implement the "design a vehicle" activity where 2 students share a bucket of supplies?
      Are there replacement parts?
      There is not enough room to do all tests in the classroom.
      Sometimes difficult to keep track of parts.

Lesson 3-5

Lack of clear instructions: Design Challenge
Graph key at bottom should match the order of the tests.

Lesson 6-8

This activity takes a great deal of room. You must find available space to run tests or do them during a center activity.
Have parent volunteers.

Lesson 9-12

More supplies to insure that students work in pairs.
Use longer tape measure that is retracting to help in testing.

Lesson 12-15

Be certain that you work in groups of 2-3.
Use calculator to figure cost of vehicle.
Time needed in planning.
More space needed.

 

Kit Modifications

 

Lesson 1: Designing vehicles: Getting started

Plan exploration time before designing the car to familiarize students with K'nex.
Photograph all cars after assembly.
Have 2 children per bucket instead of 4.

 

Lesson 2: Using drawings to record and build

Draw an object from different perspectives
Color code like pieces of the vehicle and have students do the same. This helps with recognition when building

Lesson 3: Pulling a vehicle: Looking at the force

Record data on a table first. Then create a graph.
Have a discussion on how to use a stop watch.
Discuss "rounding" (math) and whether to use it when recording seconds.
Have students work in pairs rather than groups of 4.
Adjust recording sheet 3A to match instructions on page 15, Lesson 3.

 

Lesson 4: Testing the motion of vehicles carrying a load

Copy off Lesson 3 diagram and instruct students to color it before they put it together
Compare groups who use a push start, a constant push start and no push start

Lesson 5: Designing vehicles to meet requirements

 

Lesson 6: Evaluating vehicle design: Looking at rubber band energy

Create a graph prior to the activity in Lesson 7.
Use a meter stick instead of tape measure in Lesson 7.
Have parent volunteers (3-4) if doing Lesson 7 as a whole class.

 

Lesson 7: Testing the effects of rubber band energy

Windows on Science has a segment on the Lunar Module on the Moon's surface...show it after lesson 5
Challenge students to design a vehicle that could carry varied amounts of cargo in a given time
Graphing segments may require extensive review and two or more days

Lesson 8: Evaluating vehicle design: Looking at friction

Lesson 9: Designing and building a vehicle with a sail

Students may need assistance in following technical drawing.
Have a model already constructed to bring out.
Students should work in pairs.

 

Lesson 10: Testing the effects of air resistance on a vehicle's motion

Lesson 11: Building a propeller-driven vehicle

 

Lesson 12: Analyzing the motion and design of a propeller-driven
vehicle
Lesson 13: Looking at cost
Lesson 14: Planning our final design challenge
Lesson 15: Refining our design
Lesson 16: Presenting


 

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