4. WAVES

 

4.1. Waves in one dimension (sections 4.1 - 4.6)

 

Oscillation “Wiggle in Time”

 

An oscillation is a back-and-forwards-movement like a mass hanging on a spring which is extended and released.

 

[In this case, when the force trying to make the oscillating object return to its equilibrium position follows the formula F = (-) kx like the force from a spring, the motion is called simple harmonic motion. The minus sign means that the spring is pulling or pushing with a force in the opposite direction to the displacement x. Since we have

 

F = -kx = ma we get x = (-k/m)a

 

that is, the displacement is some negative constant multiplied with the acceleration. If we look for a function to describe where an object is as a function of time, we can no longer use x = s = vt as for UM or x = s = ut + ½at2 as for UAM since the force and therefore a is changing. If velocity describes how the displacement changes with time and acceleration how velocity changes with time, then these functions (plotted for x-values from 0 to 360o or 0 to 2p) fit the bill:

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More specifically, velocity is the derivative of displacement and acceleration the derivative of velocity. You will learn in math that the derivative of sin x is cos x and that of cos x is -sin x. For these reasons a sine function describes the wavelike motion we get when something is moving back and forward like a mass on a spring. (A suitable function will be x(t) = A sin (2pft + P), the meaning of which is explained later).

 

 

Wave pulse “Wiggle in Space”

 

If the people at a football stadium "do the wave", there are two kinds of motion:

 

·        the back-and-forward motion of the hands

·        the motion of the "wave" travelling along the seats. This may be a uniform motion

 

If only one "wave" is sent out, it is a wave pulse.

 

Continuous wave

 

If wave pulses are sent out at a constant rate - like a hand setting a rope in motion with a series of wave pulses - it is a continuous wave.

 

Every wave pulse and continuous wave transfer energy (in the form of kinetic energy of the oscillating objects or particles, or in other forms)

 

Medium

 

Medium is the "material" which the wave (mostly) has to move through.

 

Examples of waves

 

Wave type                           Medium                               Oscillating "particle"

 

"the wave"                            people                                 hands

ocean wave                          water                                   water molecule

sound                                   air (or other)                        air molecule (or other)

light                                      does not need one,              electromagnetic fields (later)

                                            can move in vacuum         

 

Transverse wave

 

These are waves where the oscillation is at a 90o angle to the direction where the wave is moving. Ex. "the wave", ocean waves, light

 

Longitudinal wave

 

These are waves where the oscillation is parallel to the direction where the wave is moving. Ex. sound.

 

Torsional wave

 

These are waves where the oscillation is circular or spiral along the direction where the wave is moving. Ex. watch spring or thermostat coils

 

 

Graphs of waves - horizontal axis:

 

Here we can use either the time t, which has passed since the first wave pulse we investigate was sent, or the distance or displacement s which the wave has travelled. If the velocity v of the wave is constant then s = vt and the shape of the wave is the same in either case.

 

Ex. if v = 10 ms-1 and we have t = 1, 2, 3, ...seconds on the horizontal axis, then the graph with the displacement on the horizontal axis will look the same but have s = 10, 20, 30, ... meters there.

 

Graphs of wave - vertical axis:

 

On the vertical axis we place the displacement of the oscillating particle from its equilibrium position (that means, where it would be if there was no wave motion). Note:

 

·        this displacement may be much smaller than the displacement moved by the wave. If we send a sound across the room, the displacement travelled by the wave is several meters, but every oscillating air molecule maybe moves only small fractions of a millimeter back and forward.

 

·        in a graph, we must have the axes at a 90o angle to each other to see any curve. This makes the graph LOOK more like a transverse wave than a longitudinal - but it can be USED to illustrate both types of waves!

 

In the graph on the left, we have a plot of the displacement for many oscillating particles at different distances from a starting point but at one point in time (like a still photograph). 

In the graph on the right, we have the displacement of one oscillator graphed for many points in time, like if we had followed one particle with a video camera, frozen the film at many points in time and graphed the displacement observed.

 

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Wave quantities - displacement on horizontal axis

 

Crest = the highest point on the wave graph

 

Trough = the lowest point

 

Equilibrium position = the horizontal axis, where the oscillator is if we have no wave

 

Wavelength l (lambda) = the distance between one crest and the following, or one trough and the following

 

Amplitude A = maximum displacement of the oscillating particle

 

Wave quantities -time on horizontal axis

 

Other quantities the same, but instead of wavelength we have:

 

Time period T = the time between one crest and the following or one trough and the following

 

from which we can define the number of full wave motions (with a crest, a trough, and two places where the graph is at the horizontal axis) :

 

the frequency f in the unit 1 hertz = 1 Hz = 1 s-1

 

f = 1/T           [DB p. 6]

 

Quantities specific to longitudinal motion

 

"Crest" and "trough" in the graph of a wave motion can in principle be used about both transverse and longitudinal waves, but sometimes we use for the longitudinal:

 

Compression = a place where the oscillating particles are closer than they otherwise would be

 

Rarefaction = a place where they are further apart

 

Wavelength and time period can for these waves be found using them instead of crest or troughs.

 

Wave speed (or velocity) v

 

The speed of the wave is the distance it travels by time (or the velocity the displacement by time). For one full wave motion, we have

 

distance = l   time = T         => speed v = l/T                 but since f = 1/T

 

this can be written:

 

v = f l           [DB p. 6]

 

For a wave with a certain speed, this means that the higher the frequency, the lower the wavelength, and vice versa.

 

·        For sound (speed in air ca 340 ms-1), the frequency or wavelength describes how "high" a tone is.

·        For light (speed in vacuum or air ca 300 000 000 ms-1), they describe the color. (short l and high f for blue light, longer l and lower f for red light). Other colors in between.

 

[It can be shown that the displacement y as a function of time for the oscillating particle is  y(t) = A sin (2pft + P), where the difference in travelled distance compared to another wave or a chosen point  = the phase shift P = 2px/l

 

That means that for every wavelength l we move in the direction where the wave travelled, we add 2p to what we take the sine of, which gives the same result as if we had not added anything]

 

Electromagnetic waves

 

Of the mentioned wave types, electromagnetic waves are exceptional in that the oscillator is not a particle but electromagnetic fields, which will be explained later (although they to some extent can be interpreted as particles - even more about that even later). Common to them is the constant speed c = 300 000 000 ms-1 in vacuum (and air). With v = c = lf => f = c / l it means that we have a high frequency when the wavelength is short and lower frequency when the wavelength is longer.

 

The EM spectrum

 

Type of EM - wave                                   Wavelength l (m)              Frequency f (Hz)

 

·    Gamma rays                                 10-13...10-10                          ca 1020

 

·        X-rays                                       10-11...10-8                           ca 1018

·        Ultraviolet (UV) light              10-9...10-7                             ca 1016

·        Visible light                              10-7...10-6                             ca 1015

                      violet                                   (380..450 nm)

                      blue                                     (450..490 nm)

                      green                                   (490..560 nm)

                      yellow                                 (560..590 nm)

                      orange                                (590..630 nm)

                      red                                      (630..760 nm)

·        Infrared (IR) or heat                 10-6...10-4                             ca 1013

 

·        Microwaves                              10-4..10-2                              ca 1011

·        TV, radio waves                       10-2..103                              104..109

  

4.2. Superposition and interference in one dimension

 

If two waves are travelling in the same medium (here, we only investigate it along one straight line) then both waves are trying to affect the position of the oscillating particle.

 

Principle of superposition : the displacements caused by the two (or more) waves can be added (with their positive or negative signs)

 

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[Mathematically, we can add the displacements y1 = A1sin (2pf1t + P1) and y2 = A2sin (2pf2t + P2) and since we can choose where we put the origin of our coordinate system always have for example P1 = 0)]

 

Constructive interference

 

If two waves have the same l (or the same f) and the phase shift is 0, 2p, 4p, 6p, ... they are strengthening each other and produce a resultant wave with a larger amplitude. (Exercise: Draw the graph of a wave and then the same phase-shifted 2p, plus the resultant wave.)

 

Destructive interference

 

If two waves have the same l (or the same f) and the phase shift is p, 3p, 5p, ... they are weakening each other and produce a resultant wave with a smaller amplitude. If A1 = A2 they may completely extinguish each other. (Exercise: Draw the graph of a wave and then the same phase-shifted p, plus the resultant wave.)

 

 

4.3. The phenomenon of "beats"

 

Ordinary interference is caused by two waves with the same frequency and wavelength. But what if the two waves have slightly different frequencies - like the sound of two tuning forks of which one is equipped with a clamp which slightly alters the frequency?

 

This can be simulated by making a spreadsheet produce a graph of the sum wave of two waves with the slightly different f1 and f2. It will show a graph where the amplitude of the wave is periodically increasing and decreasing (although the amplitudes A1 and A2 are constant!). It will also be noted that the shape of the graph is not affected by a possible phase shift.

 

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The "beat frequency" which means how many times per second the amplitude of the sum wave is oscillating is:

 

fbeat = ½f1 - f2 ½                   [DB p. 6]

 

 

 

 

 

 

4.4. Reflection in one dimension

 

Fixed end of rope

 

If you send a wave pulse along a rope fixed at one end, the pulse will be reflected because the oscillating particle at the end of the rope acts on the object it is attached to which then acts back on the particle with a force in the opposite direction (Newton's III law !) sending an inverted wave pulse in the opposite direction.

 

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Loose end of rope

 

If the end of the rope is left loose, a wave pulse reaching the end of the rope will find no more "rope particles" which could take the energy of the oscillation; the particles at the end of the rope will then be oscillating in the same direction as before but to a greater extent; which can be interpreted as a new pulse being started and sent in the opposite direction (but not inverted).

 

Other reflections

 

Other waves will also be reflected when they reach the end of the medium (if any) where they can travel. Light is reflected in mirrors but also from other surfaces, sound to some extent from solid surfaces.

 

4.5. Standing (stationary) waves

 

The guitar string: standing wave

 

·        If the string of a guitar is plucked, a wave pulse will be sent to the end where the string is attached (and also to the other end).

·        This wave pulse will be reflected and meet the reflected pulse from the other end (for instruments like the violin, where the string can be affected continuously, they may also meet new wave pulses being sent).

·        These reflected waves will be interfering with each other - constructively or destructively.

·        If the interference is constructive, the string may oscillate up and down at certain places which are not moving - the crests and troughs are switching place, but not moving along the string.

·        Although this standing (or stationary) wave is not moving, the waves which it is a sum are moving back and forward on the string.

 

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The places on the standing wave where the string is NOt Displaced are nodes (N)

The places where there is maximum displacement are called antinodes (A)

 

There are several (in principle, infinitely many) possible ways to have constructive interference: the fundamental or first harmonic, the second harmonic, the third etc.

 

Conditions for resonance giving a stationary wave: string fixed at both ends

 

"Resonance" of the waves on the string means that they interfere constructively. Examples:

 

 

Fundamental (first harmonic): 

 

·        there must be nodes at the ends where the string is attached

·        between them, there must be one antinode

·        this only makes half the full travelling wave motion so if the length of the string is L we                         get    L = l/2 which is combined with v = fl => l = v / f gives:

·        L = (v/f)/2 = v/2f => f = v/2L = 0.5(v/L) = f1

 

Second harmonic

 

·        now we have one full wave of the travelling wave motion in the string, so

·        L = l  which with l = v / f gives

·        L = v / f and then f = v/L = 1.0(v/L) = f2 = 2f1

 

Third harmonic

 

·        now we have one full wave and half of the next in the string, so

·        L = 1.5l or L = 3l/2 which with l = v / f gives:

·        L = 3(v/f)/2 = 3v/2f  => f = 3v/2L = 1.5(v/L) =f3 = 3f1

 

This can be summed up in the formula:

 

fn = n(v/2L) = nf1, n = 1,2,3, ...                [not in DB]

 

NOTE: The difference between fn and fn+1 is the same as f1.

 

Conditions for resonance giving a stationary wave: pipe open at both ends

 

Sound can also be produced in the vibrating column of air in a tube-shaped instrument. Here the oscillations are longitudinal - parallel to the tube, but they can be illustrated with a graph showing the displacement of the air molecules from their ordinary (equilibrium) position as a function of the place in the pipe:

 

[Imagine an x-axis along the middle of the tube: these will then be the graphs of the displacement of the oscillating air molecules. The actual oscillation takes place parallel to the tube since sound is a longitudinal wave, although it must be graphed as if it were transverse].

 

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Fundamental (first harmonic)

 

·        now we must have antinodes (A) at the ends where the air molecules can oscillate freely and one node (N) in the middle

·        for the fundamental, we again have half a full travelling wave in the pipe length L (from crest to trough or trough to crest)

·        everything is mathematically the same as for the string fixed at both ends

 

Second harmonic

 

·        again, we have one full wave in the pipe now (from crest to crest)

 

Third harmonic

 

·        again, we have 1½ full travelling waves in the pipe (from crest to crest to the following trough or from trough to trough to the following crest)

 

This can be summed up in the formula - all same as for the string fixed at both ends:

 

fn = n(v/2L) = nf1, n = 1,2,3, ...                [not in DB]

 

NOTE, again : The difference between fn and fn+1 is the same as f1.

 

 

 

Conditions for resonance giving a stationary wave: pipe open at one end, closed at the other

 

Now the situation will be different.

 

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Fundamental (first harmonic)

 

·        we must have an antinode (A) at the open end where the air molecules can oscillate freely, but we have a node (N) at the closed end where the wall is stopping their oscillations (in a direction parallel to the pipe!).

·        this means that in the pipe length L we only have one fourth of a full travelling wave (from one place where there is no displacement to the next crest or trough) so

·        L = l/4 which with v = fl => l = v / f gives

·        L = (v/f)/4 = v/4f giving

·        f = v/4L = 0.25 (v/L) = f1

 

 Third (or second) harmonic :

 

·        now we have 3/4 of a full travelling wave in the pipe (from no displacement to no displacement to the next crest or trough) so

·        L =3l/4 which with l = v / f gives:

·        L = 3(v/f)/4 = 3v/4f giving

·        f = 3v/4L = 0.75 (v/L) = f2 = 3f1

 

Fifth (or third) harmonic:

 

·        now we have 1.25 full travelling wave in the pipe (from one place of no displacement to the next = half a wave; then to the next = a whole wave, and on to the next crest or trough) so:

·        L = 5l/4 which with l = v / f gives

·        L = 5(v/f)/4 = 5v/4f and

·        f = 5v/4L = 1.25 (v/L) = f3 = 5f1

 

That we get the frequencies f1, 3f1, 5f1, ... explains we call them the first, third, fifth, ... harmonic. It can be summed up as:

 

fn = n(v/4L) = nf1, n = 1, 3, 5, ...                                    [not in DB]

 

NOTE: The difference between fn and the following frequency fn+2 is the same as 2f1.

 

 

 

 

 

 

4.6. The Doppler effect for sound

 

The ambulance passing by ... and passing a sound signal on a train

 

If an ambulance is approaching, the sound of its sirens is higher than if it was standing. When it is moving away, the sound is lower, and when it passes us, the sound frequency changes clearly.

 

If we sit on a train and it passes a railroad crossing with a sound signal, this sound is higher than normal when we approach it and lower when we have passed it and are moving away.

 

Moving source, stationary observer (ambulance)

 

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·        The source sends out sound with the sound speed v of frequency f.

·        If nothing moves, the distance between crests = l

·        But if the source is approaching us with the speed vs, it will have moved the distance vsT

          towards us in the time it took to send out one full wave; that is the time period T.

·        so the distance between the crests is actually l - vsT which is the new wavelength l'.

·        the speed of sound is the same so v = lf but also v = l'f' which gives f' = v/l'

·        then we get f' = v/ (l - vsT)

·        on the right hand side, we can divide with something both "upstairs" and "downstairs"

          like when 2x = 6/8 gives 2x = 3/4 if both 6 and 8 are divided with 2

·        what we divide with is T giving v/T = vf upstairs

·        in the parenthesis downstairs both terms must be divided with T; the first gives

          l/T = lf = v

·        the second gives vsT/T = vs

·        our equation is now f' = vf / (v - vs)

·        if we now on the right hand side divide with v both upstairs and in both terms downstairs

          we get f' = f / (1 - vs/v) which can be written

·        f' = f ( 1 / ( 1 - vs/v) )

 

If the source instead had been moving away, the new l' = l + vsT and only the sign in the parenthesis would have been different.

 

Moving source:                 f' = f ( 1 / (1 ±  vs/v))                                [DB p.6]

 

where the positive sign is for a source moving away, the negative for one approaching.

 

 

 

 

Moving observer, stationary source (sitting on a train and passing a sound signal)

 

Now there is no new wavelength, since the source is not moving and the crests therefore sent out with the same distance between each other. But since the observer is moving towards the wave with the speed vo, the relative speed is added (like if you collide head on with something). So:

 

·        the new relative speed v' = v + vo  but v' = f'l' = f'l so

·        v + vo = f'l or f'l = v + vo  but since v = fl gives l = v/f we get

·        f'(v/f) = v + vo where both the left and right hand side is multiplied with f/v so

·        f' = (f/v)( v + vo) which can be written as:

·        f' = f ((v + vo)/ v ) and in the parenthesis the upstairs part and both terms in the downstairs part are divided with v giving

·        f' = f (1 + vo/v)

 

If the observer had instead been moving away from the source, everything would be the same except that the relative speed would have been v' = vo - v (like something colliding from behind) and the sign in the parenthesis negative.

 

Moving observer:              f' = f (1 ±  vo/v)                   [DB p.6]

 

The formulas are in the data booklet, but how do I remember the signs? If they are getting closer, the f' should be higher than f, if they are getting furthe