4. WAVES
4.1. Waves in one dimension
(sections 4.1 - 4.6)
Oscillation “Wiggle in Time”
An oscillation is a
back-and-forwards-movement like a mass hanging on a spring which is extended
and released.
[In this case, when the force
trying to make the oscillating object return to its equilibrium position
follows the formula F = (-) kx like the force from a spring, the motion is
called simple harmonic motion. The minus sign means that the spring is
pulling or pushing with a force in the opposite direction to the displacement
x. Since we have
F = -kx = ma we get x = (-k/m)a
that is, the displacement is some
negative constant multiplied with the acceleration. If we look for a function
to describe where an object is as a function of time, we can no longer use x =
s = vt as for UM or x = s = ut + ½at2 as for UAM since the force and
therefore a is changing. If velocity describes how the displacement changes
with time and acceleration how velocity changes with time, then these functions
(plotted for x-values from 0 to 360o or 0 to 2p) fit
the bill:

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More specifically, velocity is the
derivative of displacement and acceleration the derivative of velocity. You
will learn in math that the derivative of sin x is cos x and that of cos x is
-sin x. For these reasons a sine function describes the wavelike motion we get
when something is moving back and forward like a mass on a spring. (A suitable
function will be x(t) = A sin (2pft + P), the meaning of which is explained later).
Wave pulse “Wiggle in Space”
If the people at a football stadium
"do the wave", there are two kinds of motion:
·
the back-and-forward motion of the hands
·
the motion of the "wave" travelling along the seats. This may be a
uniform motion
If only one "wave" is
sent out, it is a wave pulse.
Continuous wave
If wave pulses are sent out at a
constant rate - like a hand setting a rope in motion with a series of wave
pulses - it is a continuous wave.
Every wave pulse and continuous
wave transfer energy (in the form of kinetic energy of the oscillating objects
or particles, or in other forms)
Medium
Medium is the "material"
which the wave (mostly) has to move through.
Examples of waves
Wave type Medium Oscillating "particle"
"the wave" people hands
ocean wave water water
molecule
sound air (or other) air molecule (or other)
light does not need one, electromagnetic fields (later)
can
move in vacuum
Transverse wave
These are waves where the
oscillation is at a 90o angle to the direction where the wave
is moving. Ex. "the wave", ocean waves, light
Longitudinal wave
These are waves where the
oscillation is parallel to the direction where the wave is moving. Ex.
sound.
Torsional wave
These are waves where the
oscillation is circular or spiral along the direction where the wave is
moving. Ex. watch spring or thermostat coils
Graphs of waves - horizontal axis:
Here we can use either the time t,
which has passed since the first wave pulse we investigate was sent, or the
distance or displacement s which the wave has travelled. If the velocity v of
the wave is constant then s = vt and the shape of the wave is the same in
either case.
Ex. if v = 10 ms-1 and
we have t = 1, 2, 3, ...seconds on the horizontal axis, then the graph with the
displacement on the horizontal axis will look the same but have s = 10, 20, 30,
... meters there.
Graphs of wave - vertical axis:
On the vertical axis we place the
displacement of the oscillating particle from its equilibrium position (that
means, where it would be if there was no wave motion). Note:
· this
displacement may be much smaller than the displacement moved by the wave. If we
send a sound across the room, the displacement travelled by the wave is several
meters, but every oscillating air molecule maybe moves only small fractions of
a millimeter back and forward.
· in a
graph, we must have the axes at a 90o angle to each other to see any
curve. This makes the graph LOOK more like a transverse wave than a
longitudinal - but it can be USED to illustrate both types of waves!
In the graph on the left, we have a
plot of the displacement for many
oscillating particles at different distances from a starting point but at one point in time (like a still
photograph).
In the graph on the right, we have
the displacement of one oscillator graphed
for many points in time, like if we
had followed one particle with a video camera, frozen the film at many points
in time and graphed the displacement observed.

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Wave quantities - displacement on horizontal axis
Crest = the highest point on the wave graph
Trough = the lowest point
Equilibrium position = the horizontal axis, where the oscillator is if we
have no wave
Wavelength l (lambda) = the distance
between one crest and the following, or one trough and the following
Amplitude A = maximum displacement of the oscillating particle
Wave quantities -time on horizontal axis
Other
quantities the same, but instead of wavelength we have:
Time period T = the time between one
crest and the following or one trough and the following
from which we can define the number
of full wave motions (with a crest, a trough, and two places where the graph is
at the horizontal axis) :
the
frequency f in the unit 1 hertz = 1 Hz = 1 s-1
f = 1/T [DB p. 6]
Quantities specific to longitudinal motion
"Crest" and
"trough" in the graph of a wave motion can in principle be used about
both transverse and longitudinal waves, but sometimes we use for the
longitudinal:
Compression = a place where the
oscillating particles are closer than they otherwise would be
Rarefaction = a place where they are further apart
Wavelength and time period can for
these waves be found using them instead of crest or troughs.
Wave speed (or velocity) v
The speed of the wave is the
distance it travels by time (or the velocity the displacement by time). For one
full wave motion, we have
distance
= l time
= T => speed v = l/T but
since f = 1/T
this
can be written:
v = f l [DB
p. 6]
For
a wave with a certain speed, this means that the higher the frequency, the
lower the wavelength, and vice versa.
·
For sound (speed in air ca 340 ms-1), the frequency or wavelength
describes how "high" a tone is.
· For light
(speed in vacuum or air ca 300 000 000 ms-1), they describe the color.
(short l and high f for blue
light, longer l and lower f for red
light). Other colors in between.
[It can be shown that the
displacement y as a function of time for the oscillating particle is y(t) = A sin (2pft + P), where the difference in travelled
distance compared to another wave or a chosen point = the phase shift P = 2px/l
That means that for every
wavelength l we move in the
direction where the wave travelled, we add 2p to what we take the sine of, which gives the same result as if we had
not added anything]
Electromagnetic waves
Of the mentioned wave types,
electromagnetic waves are exceptional in that the oscillator is not a particle
but electromagnetic fields, which will be explained later (although they to
some extent can be interpreted as particles - even more about that even later).
Common to them is the constant speed c = 300 000 000 ms-1 in vacuum
(and air). With v = c = lf => f = c / l it means that we have a high
frequency when the wavelength is short and lower frequency when the wavelength
is longer.
The EM spectrum
Type of EM - wave Wavelength l (m) Frequency f (Hz)
· Gamma rays 10-13...10-10 ca 1020
· X-rays 10-11...10-8 ca 1018
· Ultraviolet
(UV) light 10-9...10-7
ca 1016
· Visible
light 10-7...10-6 ca 1015
violet
(380..450
nm)
blue (450..490
nm)
green (490..560
nm)
yellow (560..590 nm)
orange (590..630 nm)
red (630..760
nm)
· Infrared
(IR) or heat 10-6...10-4 ca 1013
· Microwaves 10-4..10-2 ca 1011
· TV, radio
waves 10-2..103 104..109
4.2. Superposition and interference
in one dimension
If two waves are travelling in the
same medium (here, we only investigate it along one straight line) then both
waves are trying to affect the position of the oscillating particle.
Principle of superposition : the
displacements caused by the two (or more) waves can be added (with their
positive or negative signs)

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[Mathematically, we can add the
displacements y1 = A1sin (2pf1t + P1) and y2 =
A2sin (2pf2t + P2) and since we can choose
where we put the origin of our coordinate system always have for example P1
= 0)]
Constructive interference
If two waves have the same l (or the same f) and the phase
shift is 0, 2p, 4p, 6p, ... they are strengthening each other and produce a resultant wave
with a larger amplitude. (Exercise: Draw the graph of a wave and then the same
phase-shifted 2p, plus the resultant
wave.)
Destructive interference
If two waves have the same l (or the same f) and the phase
shift is p, 3p, 5p, ... they are weakening each other and produce a resultant wave with a
smaller amplitude. If A1 = A2 they may completely
extinguish each other. (Exercise: Draw the graph of a wave and then the same
phase-shifted p, plus the resultant
wave.)
4.3. The phenomenon of
"beats"
Ordinary interference is caused by
two waves with the same frequency and wavelength. But what if the two waves
have slightly different frequencies - like the sound of two tuning forks of
which one is equipped with a clamp which slightly alters the frequency?
This can be simulated by making a
spreadsheet produce a graph of the sum wave of two waves with the slightly
different f1 and f2. It will show a graph where the amplitude
of the wave is periodically increasing and decreasing (although the amplitudes
A1 and A2 are constant!). It will also be noted that the
shape of the graph is not affected by a possible phase shift.

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The
"beat frequency" which means how many times per second the amplitude
of the sum wave is oscillating is:
fbeat = ½f1 - f2 ½ [DB
p. 6]
4.4. Reflection in one dimension
Fixed end of rope
If you send a wave pulse along a
rope fixed at one end, the pulse will be reflected because the oscillating
particle at the end of the rope acts on the object it is attached to which then
acts back on the particle with a force in the opposite direction (Newton's
III law !) sending an inverted wave pulse in the opposite direction.

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Loose end of rope
If the end of the rope is left
loose, a wave pulse reaching the end of the rope will find no more "rope
particles" which could take the energy of the oscillation; the particles
at the end of the rope will then be oscillating in the same direction as before
but to a greater extent; which can be interpreted as a new pulse being started
and sent in the opposite direction (but not inverted).
Other reflections
Other waves will also be reflected
when they reach the end of the medium (if any) where they can travel. Light is
reflected in mirrors but also from other surfaces, sound to some extent from
solid surfaces.
4.5. Standing (stationary) waves
The guitar string: standing wave
· If the
string of a guitar is plucked, a wave pulse will be sent to the end where the
string is attached (and also to the other end).
· This wave
pulse will be reflected and meet the reflected pulse from the other end (for
instruments like the violin, where the string can be affected continuously,
they may also meet new wave pulses being sent).
· These reflected
waves will be interfering with each other - constructively or
destructively.
· If the
interference is constructive, the string may oscillate up and down at certain
places which are not moving - the crests and troughs are switching place, but
not moving along the string.
· Although
this standing (or stationary) wave is not moving, the waves which it is
a sum are moving back and forward on the string.

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The places on the standing wave
where the string is NOt Displaced are nodes (N)
The places where there is maximum
displacement are called antinodes (A)
There are several (in principle,
infinitely many) possible ways to have constructive interference: the
fundamental or first harmonic, the second harmonic, the third etc.
Conditions for resonance giving a
stationary wave: string fixed at both ends
"Resonance" of the waves
on the string means that they interfere constructively. Examples:
Fundamental (first harmonic):
· there must
be nodes at the ends where the string is attached
· between
them, there must be one antinode
· this only
makes half the full travelling wave motion so if the length of the string is L
we
get L = l/2 which is combined
with v = fl => l = v / f gives:
· L = (v/f)/2
= v/2f => f = v/2L = 0.5(v/L) = f1
Second harmonic
· now we have
one full wave of the travelling wave motion in the string, so
· L = l
which with l = v / f gives
· L = v / f
and then f = v/L = 1.0(v/L) = f2 = 2f1
Third harmonic
· now we have
one full wave and half of the next in the string, so
· L = 1.5l or L = 3l/2 which with l = v / f gives:
· L =
3(v/f)/2 = 3v/2f => f = 3v/2L =
1.5(v/L) =f3 = 3f1
This can be summed up in the
formula:
fn = n(v/2L) = nf1,
n = 1,2,3, ... [not in DB]
NOTE: The difference between fn
and fn+1 is the same as f1.
Conditions for resonance giving a
stationary wave: pipe open at both ends
Sound can also be produced in the
vibrating column of air in a tube-shaped instrument. Here the oscillations are
longitudinal - parallel to the tube, but they can be illustrated with a graph showing
the displacement of the air molecules from their ordinary (equilibrium)
position as a function of the place in the pipe:
[Imagine an x-axis along the middle
of the tube: these will then be the graphs of the displacement of the
oscillating air molecules. The actual oscillation takes place parallel to the
tube since sound is a longitudinal wave, although it must be graphed as if it
were transverse].

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Fundamental (first harmonic)
· now we must
have antinodes (A) at the ends where the air molecules can oscillate freely and
one node (N) in the middle
· for the
fundamental, we again have half a full travelling wave in the pipe length L
(from crest to trough or trough to crest)
· everything
is mathematically the same as for the string fixed at both ends
Second harmonic
· again, we
have one full wave in the pipe now (from crest to crest)
Third harmonic
· again, we
have 1½ full travelling waves in the pipe (from crest to crest to the following
trough or from trough to trough to the following crest)
This can be summed up in the
formula - all same as for the string fixed at both ends:
fn = n(v/2L) = nf1,
n = 1,2,3, ... [not in DB]
NOTE, again : The difference between
fn and fn+1 is the same as f1.
Conditions for resonance giving a
stationary wave: pipe open at one end, closed at the other
Now the situation will be
different.

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Fundamental (first harmonic)
· we must
have an antinode (A) at the open end where the air molecules can oscillate
freely, but we have a node (N) at the closed end where the wall is stopping
their oscillations (in a direction parallel to the pipe!).
· this means
that in the pipe length L we only have one fourth of a full travelling wave
(from one place where there is no displacement to the next crest or trough) so
· L = l/4 which with v = fl => l = v / f gives
· L = (v/f)/4
= v/4f giving
·
f = v/4L = 0.25 (v/L) = f1
Third (or second) harmonic :
· now we have
3/4 of a full travelling wave in the pipe (from no displacement to no
displacement to the next crest or trough) so
· L =3l/4 which with l = v / f gives:
· L =
3(v/f)/4 = 3v/4f giving
·
f = 3v/4L = 0.75 (v/L) = f2 = 3f1
Fifth (or third) harmonic:
· now we have
1.25 full travelling wave in the pipe (from one place of no displacement to the
next = half a wave; then to the next = a whole wave, and on to the next crest
or trough) so:
· L = 5l/4 which with l = v / f gives
· L =
5(v/f)/4 = 5v/4f and
·
f = 5v/4L = 1.25 (v/L) = f3 = 5f1
That we get the frequencies f1,
3f1, 5f1, ... explains we call them the first, third,
fifth, ... harmonic. It can be summed up as:
fn = n(v/4L) = nf1,
n = 1, 3, 5, ... [not in DB]
NOTE: The difference between fn
and the following frequency fn+2 is the same as 2f1.
4.6. The Doppler effect for sound
The ambulance passing by ... and
passing a sound signal on a train
If an ambulance is approaching, the
sound of its sirens is higher than if it was standing. When it is moving away,
the sound is lower, and when it passes us, the sound frequency changes clearly.
If we sit on a train and it passes
a railroad crossing with a sound signal, this sound is higher than normal when
we approach it and lower when we have passed it and are moving away.
Moving source, stationary observer
(ambulance)

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· The source
sends out sound with the sound speed v of frequency f.
· If nothing
moves, the distance between crests = l
· But if the
source is approaching us with the speed vs, it will have moved the
distance vsT
towards us in the time
it took to send out one full wave; that is the time period T.
· so the
distance between the crests is actually l - vsT which is the new wavelength l'.
· the speed
of sound is the same so v = lf but also v = l'f' which gives f' = v/l'
· then we get
f' = v/ (l - vsT)
· on the
right hand side, we can divide with something both "upstairs" and
"downstairs"
like when 2x = 6/8 gives
2x = 3/4 if both 6 and 8 are divided with 2
· what we
divide with is T giving v/T = vf upstairs
· in the
parenthesis downstairs both terms must be divided with T; the first gives
l/T = lf = v
· the second
gives vsT/T = vs
· our
equation is now f' = vf / (v - vs)
· if we now
on the right hand side divide with v both upstairs and in both terms downstairs
we get f' = f / (1 -
vs/v) which can be written
·
f' = f ( 1 / ( 1 - vs/v) )
If the source instead had been
moving away, the new l' = l + vsT and only the sign
in the parenthesis would have been different.
Moving source: f' =
f ( 1 / (1 ± vs/v)) [DB p.6]
where the positive sign is for a
source moving away, the negative for one approaching.
Moving observer, stationary source
(sitting on a train and passing a sound signal)
Now there is no new wavelength,
since the source is not moving and the crests therefore sent out with the same
distance between each other. But since the observer is moving towards the wave
with the speed vo, the relative speed is added (like if you collide
head on with something). So:
· the new
relative speed v' = v + vo
but v' = f'l' = f'l so
· v + vo
= f'l or f'l = v + vo but since v = fl gives l = v/f we get
·
f'(v/f) = v + vo where both the left and right hand side is multiplied
with f/v so
·
f' = (f/v)( v + vo) which can be written as:
·
f' = f ((v + vo)/ v ) and in the parenthesis the
upstairs part and both terms in the downstairs part are divided with v giving
·
f' = f (1 + vo/v)
If the observer had
instead been moving away from the source, everything would be the same except
that the relative speed would have been v' = vo - v (like something
colliding from behind) and the sign in the parenthesis negative.
Moving observer: f' = f (1 ±
vo/v) [DB
p.6]
The formulas are in the data booklet, but how do I remember the signs? If they are getting closer, the f' should be higher than f, if they are getting furthe