12.*
MATHEMATICAL PHYSICS
12.1.*
Mathematical physics
This
section is intended for those who want to explore the applications in physics
of the calculus commonly learned in high school. Calculus = the mathematics of derivatives and integrals.
12.2.* The one-hour calculus course
1. Derivative = gradient function
The gradient shows how steeply inclined a graph
is. For a straight line, the gradient has one specific value. For y = x its 1,
for y = 2x it is 2, for y = ½x it is ½; for a horizontal line the gradient is
0.

Fig. calc1: Graphs of y = 0, y = ½x, y = x, y =
2x,
For a nonlinear curve, the gradient is
changing. Below is the graph of y = x2 :

Fig. calc2 : y = x2 with tangents at
x = 0, x =1 and x =2
The gradient of any point shows how the curve
is inclined right there; it can be found by making a very large graph using millimeter
graph paper and drawing a tangent at the point in question; that is a line
showing roughly how the curve is going very near the point. The gradient of
this tangent is the gradient of the parabola at this point. For the y = x2
curve above, one can find that the gradient is 0 when x = 0, it is 2 when x = 1
and it is 4 when x = 2.

Fig. calc3: The points (0,0) , (1,2) , (2,4)
making the graph of y = 2x
We notice that the gradients make the graph of
a new function, y = 2x. This - another function which shows the gradient in
the first function - is the "derivative".
·
A function takes a value and gives a new (or the same) value; y = x2
changes 1 to 1, 2 to 4, 3 to 9,....
·
The derivative takes a function and gives another function: it changes y = x2
to y = 2x
2. Some derivative rules
We found that y = 2x as the derivative of y = x2.
Instead of finding the gradient function = derivative graphically it can be
proven that certain rules give the derivative of any function we have. (This
will be left to later mathematics lessons).
When we take the derivative of a function it
can be symbolized with "D" or "(d/dx)". So
for example:
Dx2 = 2x or (d/dx)x2 = 2x
Rule A: Dxn
= nx(n-1)
·
Dx2 = 2x is an example with n = 2 where Dx2 = 2x(2-1)
= 2x1 = 2x
·
Dx3 = 3x(3-1) = 3x2
·
Dx4 = 4x(4-1) = 4x3
Note that
·
Dx = Dx1 = 1x(1-1) = x0 = 1
Rule B: Constants are not involved in the
derivation
·
D5x2 = 5Dx2 = 5*2x = 10x
·
D7x4 = 7Dx4 = 7*4x3 = 28x3
Rule C: If we have several terms, we take the
derivative of one at a time
·
D(x3 + x2) = Dx3 + Dx2 = 3x2
+ 2x
·
D(2x5 - 7x) = 2Dx5 - 7Dx = 2*5x4 - 7*x0
= 10x4 - 7
3. Derivatives in Physics
The
derivative tells us what the gradient of something else is going to be.
This is common in physics; for example the velocity is the gradient of the
displacement when both are graphed with the time on the horizontal axis. From
Mechanics we know that
s = ut +½at2 and v = u + at
Here a
is a constant (it is uniformly accelerated motion) and u is a constant (we can reach higher final velocities by
accelerating for a longer time, but that does not change what the initial
velocity was). We can take the derivative of the s-function with t
instead of x as the variable:
·
D(ut + ½at2) = Dut + D(½at2) = uDt + ½aDt2 =
u*t0 + ½a*2t = u + at as expected
4. Integral = area function or antiderivative
Some physical quantities are the gradient of
something else, like the velocity is the gradient of the displacement. Others
are the area under a graph of the other, for example the displacement is the
area under the velocity graph. From a velocity graph we get back the same
quantity (displacement) as we used when taking the derivative, we may accept
that the integral is the "opposite" of the derivative.

Fig. calc 4: Graphs of y = 2x with areas from x
= 0 to x = 0, 1 and 2 shadowed
If we make a function to show how much area we
have under the graph we can use the triangles above.
·
from x = 0 to x = 0 no area is yet found
·
from x = 0 to x = 1 we have the area (1*2)/2 = 1
·
from x = 0 to x = 2 we have the area (2*4)/2 = 4
If we now make a graph of the accumulated area
under the y = 2x graph we get:

Fig. calc5: Graph of (0,0) , (1,1), (2,4) or y
= x2
The function we get in this way is, as
expected, y = x2. We can write this as
ò2xdx = x2
This looks a bit confusing, but just note that
the integral symbol consists of two parts, a ò and a dx which tells that x is the variable (may be useful if we
have several letters involved). Whatever is in between the ò and the dx is the function to integrate.
Summary:
·
Derivative: D(function to derive) or (d/dx)function to derive
·
Integral: ò(function to integrate)dx
Like the derivative, the integral takes one
function and returns another function.
5. Some integration rules
Rule A: òxndx= x(n+1)/(n+1)
·
òxdx = òx1dx = x(1+1)/(1+1)
= ½x2
Rule B: Constants are not involved in
integration
·
ò2xdx = 2òx1dx = 2*½x2 =
x2 as expected
·
ò5x4dx = 5òx4dx = 5*x(4+1)/(4+1)
= x5
Rule C: If several terms are integrated, we can
take one at a time
·
ò(3x2 - 7x3)dx = ò3x2dx - ò7x3dx = 3òx2dx - 7òx3dx =
3*x(2+1)/(2+1) - 7*x(3+1)/(3+1)
= x3 - 7x4/4
6. Integrals in Physics
We expect the integral of the velocity as a
function of time (v = u +at) to be the displacement as a function of time (s =
ut + ½at2)
·
ò(u + at)dt = òudt + òatdt = ò(u*1)dt + aòtdt = uòt0dt + aòt1dt
=u*t(0+1)/(0+1) + a*t(1+1)/(1+1)
= ut + ½at2 as expected
We may also use integrals in other cases where
an area under a graph is used. The work W = Fs when the force F is constant,
but if it is not, then W = the area under the graph of F as a function of time. For example, the work
done in stretching a spring against the force
F = kx requires the work given by the area of the triangle under the
F-graph; stretching it from s = 0 to s = x gives W = kx*x/2 = ½kx2,
which is then the elastic potential energy stored in the stretched spring. This
could also have been found with an integral:
W = òkxdx = kòxdx = kòx1dx = k*x(1+1)/(1+1)
= kx2/2 = ½kx2 = Ep,elas

In Mechanics, we had for objects far out in
space that the force of gravity is
F = Gm1m2/r2
where r is the variable, the distance from the
center of the planet, and the others are constants. We also had
Ep = - Gm1m2/r
We can sort of understand this if we think of Ep
as the amount of work done when an object is falling or rising in the gravitational
field; so it should have something to do with the integral of the force
function. Here Gm1m2
is a constant, call it k. Now
·
ò(k/r2)dr = kòr-2dr = k*r(-2+1)/(-2+1)
= -kr-1 = -k/x
which may explain the minus sign and the change
from r2 to r. Note that we use r = infinity as the zero level since
that is where the force function is zero; at r = 0 we would have F = infinite.
(When we integrated y = 2x we could start from x = 0 as a "zero
level" since y = 2x = 0 when x = 0).
7. Some other rules
Integration constants
If we take the derivative of a function y = k
where k is a constant, then
Dk = D(k*1) = D(k*x0) = kDx0
= k*0*x0-1 = 0 independent of x
Therefore any constant will disappear in
derivation, for example
Dx2 = 2x, D(x2 + 1) = 2x,
D(x2 + 2) = 2x, D(x2 -127) = 2x etc.
On the other hand, if we integrate ò2xdx = x2, the result could as well
have been x2 +1 or x2 +2 or x2 - 127 or
anything similar. We could then write x2 + C where C is an unknown
(positive or negative) integration constant. In physics we can mostly
set C = 0, for example as in: ò(u + at)dt = ... = ut + ½at2 but we should really have ... =
s0 + ut + ½at2 where s0 is the
displacement at the time t = 0. But this can usually be set to zero by defining
s = 0 when t = 0; that is we start measuring the time when an object passes a
chosen starting line.
The integral of y = 1/x
We would get òx-1dx = x(-1+1)/(-1+1)
which involves division by zero. It can be shown in mathematics that òx-1dx = ln x (the natural logarithm
of x). This is useful in thermodynamics where we find the work done in an isothermal process as the area under a graph
in a diagram with pressure P as a function of volume V:
PV = nRT gives P = nRT/V so the work is found
using W = ò(nRT/V)dV = nRTòV-1dV = nRTlnV
when n, R and T are constants.
Trigonometric functions
Most useful are :
Dsin x = cos x Dcos x = - sin x
òcos x dx = sin x òsin x dx = - cos x
We can also differentiate (= take the derivative of) or integrate a
function more than once. If we have a displacement function (with the time as a
variable) and differentiate it once, we get a velocity function. If we
differentiate that again, we get an acceleration function. If we try
trigonometric functions, then Dsinx = cosx, and then Dcosx = -sin x. We got the
original function back, only with an extra minus sign! Now think of a mass
oscillating on a spring. Then F = ma and F = kx or -ks (with directions) for
the force on it. Then
ma = -ks gives a = -(k/m)s
that is, the acceleration function is the displacement function, give or
take a negative constant. This may help explain why sine-functions are important
for oscillating systems, like the water molecules in an ocean wave. More about
this in the Waves topic.
12.3* Further calculus in physics (and why E =
mc2)
Using the "dx": Gradient (slope) =
derivative
For constant velocity v = s / t and for a
changing velocity, the average velocity is Ds/Dt. If Dt gets smaller and smaller, we reach
the instantaneous velocity which is the gradient of the
displacement-as-function-of-time curve or: the time derivative of displacement.
When Ds and Dt become infinitely small we write v
= ds/dt or velocity is the "rate of change" in the displacement. We
will when necessary calculate with ds and dt in the same way as with any other
variable. Note that "ds"
then is not "d times s" but one variable.
Area under curve = integral
For constant velocity, s = vt which is the area
of a rectangle in a velocity-as-function-of-time curve. If the velocity is not
constant but the acceleration is then the v-curve is a straight line, and the
area under it can be found as a trapeze (here a triangle on top of a
rectangle). From this the usual formulas v = u +at, s = ut + ½at2
etc. were found. If the acceleration is not constant either, the area under the
curve is found by splitting the t-axis into short intervals with the length Dt and using the v-value in the beginning or end
of the interval to find an approximate area for it. Summing up all the thin
vertical slices roughly gives the area under the curve as s = S vDt. If the Dt becomes infinitely small and the
slices infinitely many, this gives s = ò vdt.
Changing variables in integration
Here we will assume that you learned the usual
rules of deriving and integrating functions in math, like that if y = x2
then dy/dx = 2x or that òx2dx = x3/3.
In physics it is sometimes convenient to change one variable in integration to
another. Let us take (using something else than x as a variable!)
òa2da = a3/3 (plus an integration constant, if you like)
We can find the same result in a different way
(which here is unnecessary, but shows the steps to take).
·
Let b = a2 and therefore a = Öb = b½.
·
One would think that we simply get òbdb, but this is ½b2 and since b = a2
it would give ½b2
= ½a4 which is not the correct result a3/3
To get the
correct result we must find out what to replace da with like this: Start
with b = a2 We take the
derivative of both sides (with respect to something, we don't care what):
·
db = 2ada where 2a is multiplied with the "inner" derivative of a;
then
(e.g. if we derived for time then we
would have db/dt = 2ada/dt, but multiply the whole with dt and we have the db =
2ada left)
·
da = db/2a and since a = Öb we get da = db/2Öb so
·
òa2da = òb(db/2Öb) = ò(Öb/2)db = ½ò(Öb)db and since ò(Öx)dx = (2x3/2)/3 we get
·
½(2b3/2)/3 = b3/2/3 but since a = b½ this = a3/3
as it should
Here the
whole substitution of b = a2 was unnecessary, but in some cases a
substitution would give an easier function to integrate.
Example
1: Simple derivative
Since v =
ds/dt and s = ò vdt we can for a constant
acceleration take v = u +at and get s = ò(u+at)dt so using conventional
integrating rules gives the familiar s = ut + ½at2.
Example
2: Inner derivative
We have seen the formula P = Fv and used it for
situations of constant velocity where F is e.g. the force pulling a train, and
other forces (friction) keep the velocity constant. But if no other forces act
(a rocket force F accelerates a spaceship) the power = the rate of work done
which goes to increasing the kinetic energy.
E = ½mv2 => dE = d(½mv2)
= ½(2mvdv) = mdv so dE = mvdv and dividing with dt:
dE/dt = mvdv/dt = mva = mav and with F = ma we
get dE/dt = P = Fv.
Example 3 :
Instead of F = ma we will for linear acceleration have
D(f/g)
= (f'g - g'f)/g2
where now f
= m0v and g = (1 - v2/c2)½
We will now multiply both the upstairs and downstairs part with (1 - v2/c2)½ as a result of which the downstairs becomes
(1 - v2/c2)3/2 and in the second term of the
upstairs (1 - v2/c2)½(1 - v2/c2)-½
= 1 so that the whole upstairs now is
F =
γ3m0a
Example 4: The ideal angle for pulling a
sleigh
When a an object is pulled on a horizontal
surface by a force F acting in a direction at an angle q up from the horizon one will find
that:
Example 5 : deriving Ek = mc2
- m0c2 in relativity
(Note that the word "derive" can mean
both "take the derivative of" and "show why a formula is
true"!). In relativity we must change
Fdt = dp and dividing with dt then: F =
dp/dt (force is the rate of change
in momentum).
We also know from relativity that mass
increases as m = m0/(1- v2/c2)½ .
If a resultant force F acts on an object accelerating it from rest we will
assume that all the work done goes into increasing its kinetic energy. Before,
the work W = Fs. Here we use
·
W =òFds = ò(dp/dt)ds òd(mv)ds/dt which gives W = ò d(mv)v since ds/dt = v
Then
·
d(mv) = mdv + vdm (the usual rule for deriving the product of two functions,
note that both m and v are variables here)
·
multiplying both sides with v gives d(mv)v = mvdv + v2dm
So instead
of finding out what W = Ek = ò d(mv)v is, we can find out what ò(mvdv + v2dm) is. Now we first use
the formula for mass increase:
·
m = m0/(1- v2/c2)½ square both
sides so
·
m2 = m02/(1- v2/c2) ;
mult. with parenthesis and div. with m2 :
·
m02 / m2 = (1- v2/c2)
divide with m02
·
1 / m2 = (1- v2/c2) / m02;
this expression for 1/m2 will be useful later
Then we differentiate (take the derivative of)
both sides, where m0 and c are constants:
·
start with m02 / m2 = (1- v2/c2)
·
on the left we get: - 2m02dm/m3 since the
derivative of 1/x2 is -2/x3 (remember the inner dm!)
·
on the right the 1 is lost and we get: -2vdv/c2 (remember the inner
dv!)
·
so - 2vdv/c2 = - 2m02dm/m3 ; cancel
-2 and multiply with mc2 :
· mvdv
= m02c2dm/m2 = m02c2dm(1/m2)
From the
equation before the differentiation we take our expression for (1/m2):
·
mvdv = m02c2dm(1/m2) now gives
·
mvdv = m02c2dm((1- v2/c2)
/ m02) which gives
· mvdv
= dmc2(1- v2/c2) = dm(c2 - v2)
Now we can
return to the mvdv + v2dm we had in the beginning and
get
· mvdv +
v2dm = dm(c2 - v2) + v2dm = (c2
- v2 + v2)dm = c2dm
And this
finally means that the integral simply is:
·
W = òc2dm = c2òdm which if we integrate from the rest mass m0
to the mass m after acceleration gives
·
W = c2(m - m0) and since we assumed that the work goes to
kinetic energy,
Ek = mc2 - m0c2
That is, terms of the
form mass*c2 express some kind of energy that the particle has by
virtue of having a mass. Even at rest there is some energy E0 = m0c2 which can be
released (the commonly known E = mc2 really refers to this) if, in
any reaction, the mass would decrease. Which in some nuclear reactions it does
...
12.4 Constants and formulas available in IB
examinations
Page 1: Fundamental constants
Gravity acceleration g 9.81 ms-2
Gravitational constant G 6.67 x 10-11 Nm2kg-2
Avogadro's constant NA 6.02 x 1023 mol-1
Gas constant R 8.31 JK-1 mol-1
Boltzmann's constant k 1.38 x 10-23 JK-1
Stefan-Boltzmann constant s 5.67 x 10-8 Wm-2K-4
Coulomb constant k 8.99 x 109 Nm2C-2
Permittivity of free space e0 8.85 x 10-12 C2N-1m-2
Permeability of free space m0 4p x 10-7
TmA-1
Speed of light in vacuum c 3.00
x 108 ms-1
Planck's constant h 6.63 x 10-34 Js
Charge on electron e 1.60 x 10-
Electron rest mass me 9.11 x 10-
Proton
rest mass mp 1.673 x 10-
Neutron
rest mass mn 1.675 x 10-
Unified atomic mass unit u 1.661
x 10-
Page 2 : SI prefixes and unit conversions
tera = T =
1012, giga = G = 109, mega = M = 106, kilo = k
=103, hecto = h = 102, deca = da = 101, deci =
d = 10-1, centi = c = 10-2, milli = m = 10-3,
micro = m
= 10-6, nano = n = 10-9, pico = p = 10-12,
femto = f = 10-15
1 light year (ly) = 9.46 x
1 astronomical unit(AU) = 1.50 x
1 kilowatt-hour (kWh) = 3.60 x 106 J 1 atm = 1.01 x 105 Nm-2
=101 kPa = 760 mmHg
Page 3 : Electrical circuit symbols
Symbols are given for: cell, battery, lamp, ac supply,
switch, ammeter, voltmeter, galvanometer, resistor, potentiometer, transformer,
heating element
Page 4 : Measurement and mechanics
Horizontal, vertical components vector A: AH = Acosq