12.* MATHEMATICAL PHYSICS

 

12.1.*  Mathematical physics

 

This section is intended for those who want to explore the applications in physics of the calculus commonly learned in high school. Calculus = the mathematics of derivatives and integrals.

 

12.2.* The one-hour calculus course

 

1. Derivative = gradient function

 

The gradient shows how steeply inclined a graph is. For a straight line, the gradient has one specific value. For y = x its 1, for y = 2x it is 2, for y = ½x it is ½; for a horizontal line the gradient is 0.

 

Fig. calc1: Graphs of y = 0, y = ½x, y = x, y = 2x,

 

For a nonlinear curve, the gradient is changing. Below is the graph of y = x2 :

Fig. calc2 : y = x2 with tangents at x = 0, x =1 and x =2

 

The gradient of any point shows how the curve is inclined right there; it can be found by making a very large graph using millimeter graph paper and drawing a tangent at the point in question; that is a line showing roughly how the curve is going very near the point. The gradient of this tangent is the gradient of the parabola at this point. For the y = x2 curve above, one can find that the gradient is 0 when x = 0, it is 2 when x = 1 and it is 4 when x = 2.

Fig. calc3: The points (0,0) , (1,2) , (2,4) making the graph of y = 2x

 

We notice that the gradients make the graph of a new function, y = 2x. This - another function which shows the gradient in the first function - is the "derivative".

 

·        A function takes a value and gives a new (or the same) value; y = x2 changes 1 to 1, 2 to 4, 3 to 9,....

·        The derivative takes a function and gives another function: it changes y = x2 to y = 2x

 

2. Some derivative rules

 

We found that y = 2x as the derivative of y = x2. Instead of finding the gradient function = derivative graphically it can be proven that certain rules give the derivative of any function we have. (This will be left to later mathematics lessons).

When we take the derivative of a function it can be symbolized with "D" or "(d/dx)". So for example:

 

Dx2 = 2x or (d/dx)x2 = 2x

 

Rule A:         Dxn = nx(n-1)

 

·        Dx2 = 2x is an example with n = 2 where Dx2 = 2x(2-1) = 2x1 = 2x

·        Dx3 = 3x(3-1) = 3x2 

·        Dx4 = 4x(4-1) = 4x3 

Note that

·        Dx = Dx1 = 1x(1-1) = x0 = 1

 

Rule B: Constants are not involved in the derivation

 

·        D5x2 = 5Dx2 = 5*2x = 10x

·        D7x4 = 7Dx4 = 7*4x3 = 28x3 

 

 

Rule C: If we have several terms, we take the derivative of one at a time

 

·        D(x3 + x2) = Dx3 + Dx2 = 3x2 + 2x

·        D(2x5 - 7x) = 2Dx5 - 7Dx = 2*5x4 - 7*x0 = 10x4 - 7

 

3. Derivatives in Physics

 

The  derivative tells us what the gradient of something else is going to be. This is common in physics; for example the velocity is the gradient of the displacement when both are graphed with the time on the horizontal axis. From Mechanics we know that

 

s = ut +½at2 and v = u + at

 

Here a is a constant (it is uniformly accelerated motion) and u is a constant (we can reach higher final velocities by accelerating for a longer time, but that does not change what the initial velocity was). We can take the derivative of the s-function with t instead of x as the variable:

 

·        D(ut + ½at2) = Dut + D(½at2) = uDt + ½aDt2 = u*t0 + ½a*2t = u + at    as expected

 

4. Integral = area function or antiderivative

 

Some physical quantities are the gradient of something else, like the velocity is the gradient of the displacement. Others are the area under a graph of the other, for example the displacement is the area under the velocity graph. From a velocity graph we get back the same quantity (displacement) as we used when taking the derivative, we may accept that the integral is the "opposite" of the derivative.

 

Fig. calc 4: Graphs of y = 2x with areas from x = 0 to x = 0, 1 and 2 shadowed

 

If we make a function to show how much area we have under the graph we can use the triangles above.

·        from x = 0 to x = 0 no area is yet found

·        from x = 0 to x = 1 we have the area (1*2)/2 = 1

·        from x = 0 to x = 2 we have the area (2*4)/2 = 4

 

If we now make a graph of the accumulated area under the y = 2x graph we get:

Fig. calc5: Graph of (0,0) , (1,1), (2,4) or y = x2

 

The function we get in this way is, as expected, y = x2. We can write this as

 

ò2xdx = x2

 

This looks a bit confusing, but just note that the integral symbol consists of two parts, a  ò and a dx which tells that x is the variable (may be useful if we have several letters involved). Whatever is in between the ò and the dx is the function to integrate.

 

Summary:

 

·        Derivative: D(function to derive) or (d/dx)function to derive

·        Integral: ò(function to integrate)dx 

 

Like the derivative, the integral takes one function and returns another function.

 

5. Some integration rules

 

Rule A: òxndx= x(n+1)/(n+1)

 

·        òxdx = òx1dx = x(1+1)/(1+1) = ½x2  

 

Rule B: Constants are not involved in integration

 

·        ò2xdx = 2òx1dx = 2*½x2 = x2 as expected

·        ò5x4dx = 5òx4dx = 5*x(4+1)/(4+1) = x5

 

 

 

Rule C: If several terms are integrated, we can take one at a time

 

·        ò(3x2 - 7x3)dx = ò3x2dx - ò7x3dx = 3òx2dx - 7òx3dx =

           3*x(2+1)/(2+1) - 7*x(3+1)/(3+1) = x3 - 7x4/4

 

 

6. Integrals in Physics

 

We expect the integral of the velocity as a function of time (v = u +at) to be the displacement as a function of time (s = ut + ½at2)

 

·        ò(u + at)dt = òudt + òatdt = ò(u*1)dt + aòtdt = uòt0dt + aòt1dt

=u*t(0+1)/(0+1) + a*t(1+1)/(1+1) = ut + ½at2 as expected

 

We may also use integrals in other cases where an area under a graph is used. The work W = Fs when the force F is constant, but if it is not, then W = the area under the graph of  F as a function of time. For example, the work done in stretching a spring against the force  F = kx requires the work given by the area of the triangle under the F-graph; stretching it from s = 0 to s = x gives W = kx*x/2 = ½kx2, which is then the elastic potential energy stored in the stretched spring. This could also have been found with an integral:

 

W = òkxdx = kòxdx = kòx1dx = k*x(1+1)/(1+1) = kx2/2 = ½kx2 = Ep,elas 

 

 

In Mechanics, we had for objects far out in space that the force of gravity is

 

F = Gm1m2/r2

 

where r is the variable, the distance from the center of the planet, and the others are constants. We also had

 

Ep = - Gm1m2/r

 

We can sort of understand this if we think of Ep as the amount of work done when an object is falling or rising in the gravitational field; so it should have something to do with the integral of the force function. Here Gm1m2 is a constant, call it k. Now

 

·        ò(k/r2)dr = kòr-2dr = k*r(-2+1)/(-2+1) = -kr-1 = -k/x

 

which may explain the minus sign and the change from r2 to r. Note that we use r = infinity as the zero level since that is where the force function is zero; at r = 0 we would have F = infinite. (When we integrated y = 2x we could start from x = 0 as a "zero level" since y = 2x = 0 when x = 0).

 

7. Some other rules

 

Integration constants

 

If we take the derivative of a function y = k where k is a constant, then

 

Dk = D(k*1) = D(k*x0) = kDx0 = k*0*x0-1 = 0 independent of x

 

Therefore any constant will disappear in derivation, for example

 

Dx2 = 2x, D(x2 + 1) = 2x, D(x2 + 2) = 2x, D(x2 -127) = 2x etc.

 

On the other hand, if we integrate ò2xdx = x2, the result could as well have been x2 +1 or x2 +2 or x2 - 127 or anything similar. We could then write x2 + C where C is an unknown (positive or negative) integration constant. In physics we can mostly set C = 0, for example as in: ò(u + at)dt = ... =  ut + ½at2 but we should really have ... = s0 + ut + ½at2 where s0 is the displacement at the time t = 0. But this can usually be set to zero by defining s = 0 when t = 0; that is we start measuring the time when an object passes a chosen starting line.

 

The integral of y = 1/x

 

We would get òx-1dx = x(-1+1)/(-1+1) which involves division by zero. It can be shown in mathematics that òx-1dx = ln x (the natural logarithm of x). This is useful in thermodynamics where we find the work done in an  isothermal process as the area under a graph in a diagram with pressure P as a function of volume V:

 

PV = nRT gives P = nRT/V so the work is found using W = ò(nRT/V)dV = nRTòV-1dV = nRTlnV

 

when n, R and T are constants.

 

Trigonometric functions

 

Most useful are :

 

Dsin x = cos x                 Dcos x = - sin x

òcos x dx = sin x               òsin x dx = - cos x

 

We can also differentiate (= take the derivative of) or integrate a function more than once. If we have a displacement function (with the time as a variable) and differentiate it once, we get a velocity function. If we differentiate that again, we get an acceleration function. If we try trigonometric functions, then Dsinx = cosx, and then Dcosx = -sin x. We got the original function back, only with an extra minus sign! Now think of a mass oscillating on a spring. Then F = ma and F = kx or -ks (with directions) for the force on it. Then

 

                                                      ma = -ks gives a = -(k/m)s

 

that is, the acceleration function is the displacement function, give or take a negative constant. This may help explain why sine-functions are important for oscillating systems, like the water molecules in an ocean wave. More about this in the Waves topic.

 

 

12.3* Further calculus in physics (and why E = mc2)

 

Using the "dx": Gradient (slope) = derivative

 

For constant velocity v = s / t and for a changing velocity, the average velocity is Ds/Dt. If Dt gets smaller and smaller, we reach the instantaneous velocity which is the gradient of the displacement-as-function-of-time curve or: the time derivative of displacement. When Ds and Dt become infinitely small we write v = ds/dt or velocity is the "rate of change" in the displacement. We will when necessary calculate with ds and dt in the same way as with any other variable. Note that "ds" then is not "d times s" but one variable.

 

Area under curve = integral

 

For constant velocity, s = vt which is the area of a rectangle in a velocity-as-function-of-time curve. If the velocity is not constant but the acceleration is then the v-curve is a straight line, and the area under it can be found as a trapeze (here a triangle on top of a rectangle). From this the usual formulas v = u +at, s = ut + ½at2 etc. were found. If the acceleration is not constant either, the area under the curve is found by splitting the t-axis into short intervals with the length Dt and using the v-value in the beginning or end of the interval to find an approximate area for it. Summing up all the thin vertical slices roughly gives the area under the curve as s = S vDt. If the Dt becomes infinitely small and the slices infinitely many, this gives s = ò vdt.

 

Changing variables in integration

 

Here we will assume that you learned the usual rules of deriving and integrating functions in math, like that if y = x2 then dy/dx = 2x or that òx2dx = x3/3. In physics it is sometimes convenient to change one variable in integration to another. Let us take (using something else than x as a variable!)

 

                             òa2da = a3/3  (plus an integration constant, if you like)

 

We can find the same result in a different way (which here is unnecessary, but shows the steps to take).

·        Let b = a2 and therefore a = Öb = b½.

·        One would think that we simply get  òbdb, but this is ½b2 and since b = a2 it would give             ½b2 = ½a4 which is not the correct result a3/3

 

To get the correct result we must find out what to replace da with like this: Start with b = a2  We take the derivative of both sides (with respect to something, we don't care what):

·        db = 2ada where 2a is multiplied with the "inner" derivative of a; then

(e.g. if we derived for time then we would have db/dt = 2ada/dt, but multiply the whole with dt and we have the db = 2ada left)

·        da = db/2a and since a = Öb we get da = db/2Öb so

·        òa2da = òb(db/2Öb) = ò(Öb/2)db = ½ò(Öb)db and since ò(Öx)dx = (2x3/2)/3 we get

·        ½(2b3/2)/3 = b3/2/3 but since a = b½ this = a3/3 as it should

 

Here the whole substitution of b = a2 was unnecessary, but in some cases a substitution would give an easier function to integrate. 

 

Example 1: Simple derivative

 

Since v = ds/dt and s = ò vdt we can for a constant acceleration take v = u +at and get s = ò(u+at)dt so using conventional integrating rules gives the familiar s = ut + ½at2.

 

Example 2: Inner derivative

 

We have seen the formula P = Fv and used it for situations of constant velocity where F is e.g. the force pulling a train, and other forces (friction) keep the velocity constant. But if no other forces act (a rocket force F accelerates a spaceship) the power = the rate of work done which goes to increasing the kinetic energy.

 

E = ½mv2 => dE = d(½mv2) = ½(2mvdv) = mdv so dE = mvdv and dividing with dt:

 

dE/dt = mvdv/dt = mva = mav and with F = ma we get dE/dt = P =  Fv.

 

Example 3 : Newton's II law in relativity

 

Instead of F = ma we will for linear acceleration have

 

  • F = dp/dt = (d/dt)mv = (d/dt)(m0v/(1 - v2/c2)½, that is we need to derive the ratio of two functions, and need to use the derivation rule

 

D(f/g) = (f'g - g'f)/g2

 

where now f = m0v and g = (1 - v2/c2)½

  • so f' = m0*dv/dt = m0a remembering the inner derivative dv/dt = a
  • and g' = ½(1 - v2/c2)½-1 *( (- 2/c2)v*dv/dt) where two layers of inner derivatives are needed; we get
  • g' =  ½(1 - v2/c2)(- 2va/c2) then giving the expression f'g - g'f as
  • m0a(1 - v2/c2)½ - (1 - v2/c2)(- va/c2)m0v since ½*2 = 1
  • the downstairs part is g2 = (1 - v2/c2)

 

We will now multiply both the upstairs and downstairs part with (1 - v2/c2)½  as a result of which the downstairs becomes (1 - v2/c2)3/2 and in the second term of the upstairs (1 - v2/c2)½(1 - v2/c2) = 1 so that the whole upstairs now is

 

  • m0a(1 - v2/c2)1 - ( - va/c2)m0v which discarding the parentheses gives
  • m0a - m0av2/c2 + m0av2/c2  = m0a so the whole result is
  • m0a / (1 - v2/c2)3/2 or using γ = 1 / (1 - v2/c2)1/2 finally

 

F = γ3m0a

 

 

 

 Example 4: The ideal angle for pulling a sleigh

 

When a an object is pulled on a horizontal surface by a force F acting in a direction at an angle q up from the horizon one will find that:

 

  • the normal force is now mg - Fsinq
  • the resultant horizontal force is Fcosq - Ffr = Fcosq - m(mg-Fsinq)
  • so Ftot = F(cosq + msinq)-mg
  • which has a maximum when cosq + msinq has a maximum
  • the derivative is sinq - mcosq
  • let sinq - mcosq = 0 to find the maximum when
  • m= tanq or q = arctan m

 

Example 5 : deriving Ek = mc2 - m0c2 in relativity

 

(Note that the word "derive" can mean both "take the derivative of" and "show why a formula is true"!). In relativity we must change Newton's II law F = ma since m is not constant. We can use the momentum instead: F = ma = m(v-u) = mv - mu and then impulse = FDt = change in momentum = Dp = mv - mu which for an infinitely short time dt becomes:

 

Fdt = dp and dividing with dt then: F = dp/dt  (force is the rate of change in momentum).

 

We also know from relativity that mass increases as m = m0/(1- v2/c2)½ . If a resultant force F acts on an object accelerating it from rest we will assume that all the work done goes into increasing its kinetic energy. Before, the work W = Fs. Here we use

 

·        W =òFds = ò(dp/dt)ds òd(mv)ds/dt which gives W = ò d(mv)v since ds/dt = v

Then

·        d(mv) = mdv + vdm (the usual rule for deriving the product of two functions, note that both m and v are variables here)

·        multiplying both sides with v gives d(mv)v = mvdv + v2dm

 

So instead of finding out what W = Ek = ò d(mv)v is, we can find out what ò(mvdv + v2dm) is. Now we first use the formula for mass increase:

·        m = m0/(1- v2/c2)½ square both sides so

·        m2 = m02/(1- v2/c2) ; mult. with parenthesis and div. with m2 :

·        m02 / m2 = (1- v2/c2) divide with m02

·        1 / m2 = (1- v2/c2) / m02; this expression for 1/m2 will be useful later

 

Then we differentiate (take the derivative of) both sides, where m0 and c are constants:

·        start with m02 / m2 = (1- v2/c2)

·        on the left we get: - 2m02dm/m3 since the derivative of 1/x2 is -2/x3 (remember the inner dm!)

·        on the right the 1 is lost and we get: -2vdv/c2 (remember the inner dv!)

·        so - 2vdv/c2 = - 2m02dm/m3 ; cancel -2 and multiply with mc2 :

·        mvdv = m02c2dm/m2 = m02c2dm(1/m2)

 

From the equation before the differentiation we take our expression for (1/m2):

·        mvdv = m02c2dm(1/m2) now gives

·        mvdv = m02c2dm((1- v2/c2) / m02) which gives

·        mvdv = dmc2(1- v2/c2) = dm(c2 - v2)

 

Now we can return to the mvdv + v2dm we had in the beginning and get

·        mvdv + v2dm = dm(c2 - v2) + v2dm = (c2 - v2 + v2)dm = c2dm

 

And this finally means that the integral simply is:

 

·        W = òc2dm = c2òdm which if we integrate from the rest mass m0 to the mass m after acceleration gives

·        W = c2(m - m0) and since we assumed that the work goes to kinetic energy,

 

Ek = mc2 - m0c2

 

That is, terms of the form mass*c2 express some kind of energy that the particle has by virtue of having a mass. Even at rest there is some energy E0 =  m0c2 which can be released (the commonly known E = mc2 really refers to this) if, in any reaction, the mass would decrease. Which in some nuclear reactions it does ...

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

12.4 Constants and formulas available in IB examinations

 

Page 1: Fundamental constants 

Gravity acceleration               g                    9.81 ms-2

Gravitational constant            G                   6.67 x 10-11 Nm2kg-2

Avogadro's constant               NA                  6.02 x 1023 mol-1

Gas constant                        R                    8.31 JK-1 mol-1

Boltzmann's constant            k                    1.38 x 10-23 JK-1

Stefan-Boltzmann constant    s                    5.67 x 10-8 Wm-2K-4

Coulomb constant                 k                    8.99 x 109 Nm2C-2

Permittivity of free space        e0                    8.85 x 10-12 C2N-1m-2

Permeability of free space      m0                   4p x 10-7 TmA-1

Speed of light in vacuum        c                    3.00 x 108 ms-1

Planck's constant                  h                    6.63 x 10-34 Js

Charge on electron                e                    1.60 x 10-19 C

Electron rest mass                me                  9.11 x 10-31 kg = 0.000549u = 0.511 MeV/c2

Proton rest mass                   mp                  1.673 x 10-27 kg = 1.007276 u = 938 MeV/c2

Neutron rest mass                 mn                  1.675 x 10-27 kg = 1.008665 u = 940 MeV/c2

Unified atomic mass unit        u                    1.661 x 10-27 kg = 931.5 MeV/c2

 

Page 2 : SI prefixes and unit conversions 

tera = T = 1012, giga = G = 109, mega = M = 106, kilo = k =103, hecto = h = 102, deca = da = 101, deci = d = 10-1, centi = c = 10-2, milli = m = 10-3, micro = m = 10-6, nano = n = 10-9, pico = p = 10-12, femto = f = 10-15 

 

1 light year (ly) = 9.46 x 1015 m                     1 parsec = 3.26 ly                

1 astronomical unit(AU) = 1.50 x 1011 m        1 radian (rad) = 180o/p                                 

1 kilowatt-hour (kWh) = 3.60 x 106 J              1 atm = 1.01 x 105 Nm-2 =101 kPa = 760 mmHg

 

Page 3 : Electrical circuit symbols

Symbols are given for: cell, battery, lamp, ac supply, switch, ammeter, voltmeter, galvanometer, resistor, potentiometer, transformer, heating element

 

Page 4 : Measurement and mechanics

Horizontal, vertical components vector A:      AH = Acosq